Huawei Pocket 2
Work done at Tendril Studio for the Huawei Pocket 2 launch event.
I was one of the tech leads on this project, in charge of researching and developing the shader for the parallax effect on the back of the phone. That effect is a signature of the product's design and not a usual shader. Two other artists and I tested different ways to recreate it, and this is the final look. I also worked on the overall lookdev of the phone and the camera unit.
