Work

Huawei Pocket 2

Work done at Tendril Studio for the Huawei Pocket 2 launch event.

I was one of the tech leads on this project, in charge of researching and developing the shader for the parallax effect on the back of the phone. That effect is a signature of the product's design and not a usual shader. Two other artists and I tested different ways to recreate it, and this is the final look. I also worked on the overall lookdev of the phone and the camera unit.

WIP test of the parallax shader effect between the lines. (Color changed to red just to make it easier to see.)

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