Work

LIFE #1

Simulated life: moving, expanding, regenerating. With sound design by CYPHER, this collaborative artwork was first displayed in the immersive theatre of AOI's gallery in the metaverse. It is the first part of an ongoing exploration of the algorithms and processes that guide how living things grow and the forms they will take.More info :life#1 :: Behance

Most of the structures in this animation use procedural textures I created in Substance Designer to mimic organic structures and patterns. The nice part of building the texture as an SBSAR tool is flexibility: we could tweak its parameters in real time inside C4D, changing the look and the pattern blending to get lots of variations.

YouTube · loads on click

STILLS

PROCEDURAL TEXTURE WORKFLOW - SUBSTANCE DESIGNER - SBSAR

TENDRIL

Creative Director

Chris Bahry & Alexandre Torres

Executive Producer

Mary Anne Ledesma

Art Direction & Lead Design

Runbo Chen, Yeseong Kim

Houdini Simulations

Philipp Pavlov

Lighting, Render & Compositing

Brad Husband, Yeseong Kim, Chris Bahry

Textures

Marcelo Souza

Music & Sound Design

John Black // CYPHER

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