I conducted this research and development using 3DSMax and Tyflow to create visuals for a pitch at Tendril Studio.
Once awarded, the final piece was executed in Houdini using my Style frames as guidance for the finals.
However, since I wasn’t a Houdini artist at the time, I completed it in 3DSMax and rendered it in Redshift for our pitch deck.
Once awarded, the final piece was executed in Houdini using my Style frames as guidance for the finals.
However, since I wasn’t a Houdini artist at the time, I completed it in 3DSMax and rendered it in Redshift for our pitch deck.