VFX Sup - Digital Artist - Creative Direction - Lead Post and CG Supervisor
In 2013-2014, I had the unique opportunity to work closely with director Pedro Briza Morelli from O2 Filmes at O2Pos, helping bring one of his ideas to the silver screen. We started well before pre-production, doing visual research and tests to decide on techniques. I was involved at every stage, from previsualization to VFX supervising, adding tracking marks, and traveling to different film sites. I even appeared as an extra in the movie! 🤣
I worked with a talented team, including executive producers like Paulo Barcellos, and artists. Despite a small budget, we had passion, freedom, and fun. I also worked in compositing and as a 3D generalist. We built a team of over 20 artists, led by me, to work on this production. I’m very proud of our work.
ZOOM is a sci-fi multidimensional comedy about a comic book artist, a novelist, and a film director who tell each other’s stories across different dimensions. It stars Allison Pill, Gael GarcÃa Bernal, Tyler Labine, and Mariana Ximenes. The creative atmosphere was exciting, with lots of problem-solving but no big stress. I even helped direct a scene in Brazil and Canada.
The movie was nominated for the Canadian Screen Awards in 2015 for Best Special Effects.
The movie was nominated for the Canadian Screen Awards in 2015 for Best Special Effects.
Making of Photos (Shoot by me while waiting for the next shot)
On-Set Supervising
One of my decisions as a VFX Supervisor was to shoot everything that needed to be drawn over in the studio. The issue was that to make this work properly, we needed references for the actors to interact with and understand their environment. My solution was to use gray objects and mock-ups representing furniture and other items to help them grasp the 3D space. The sets would be replaced later in post-production by 2D drawings tracked in 3D over those scenes.
Since we didn’t have the sets ready at the time of shooting, we had one of our lead background artists on set, creating sketches of the environment and showing them to the actors to ensure everyone was on the same page during each scene.
This approach saved money and allowed for camera movement without much constraints, giving much more freedom to the actors and the director to improvise.
However, I had to be on set also helping to direct the actors and apply a LOT of tape to define spaces and areas for interaction. I also added numerous tracking marks, as seen in the images bellow.Â
This approach saved money and allowed for camera movement without much constraints, giving much more freedom to the actors and the director to improvise.
However, I had to be on set also helping to direct the actors and apply a LOT of tape to define spaces and areas for interaction. I also added numerous tracking marks, as seen in the images bellow.Â
Production Images